![]() ![]() * Blade3D - A toolset for XNA based games that run on Windows and Xbox 360. ![]() ![]() * BigWorld - Server, client and development tools for the development of MMOG for games that run on Windows, Xbox 360, and PS3. * Alamo - the engine used in Star Wars: Empire at War by Petroglyph Games. * AbyssalEngine - A rendering engine and toolset. Uses the Gamestudio development system and the lite-C programming language. * Gamestudio - A 2D and 3D game engine for beginners. Uses Lua as a scripting language and has integrated physics, shader support, global art & script library, and transaction system for selling your game. * Wild Pockets - An engine designed for 3D hardware accelerated web deployment. * RGSS - A engine made by enterbrain to create RPG's using RPG Maker XP. * Wintermute Engine A runtime and development tools for creating 2D and 2.5D point'n'click adventure games. * World Builder A classic Mac OS game engine. Disney uses it to produce some of their games. * Panda3D (Releases prior to May 28, 2008) A relatively easy to use python-driven game engine made by Carnegie Mellon University. * Game Maker Lite Object-oriented game development software with a scripting language as well as a drag-and-drop interface. * dim3 Freeware 3D javascript engine for the Mac (although finished games are cross platform). * Build engine A first-person shooter engine used to power Duke Nukem 3D. * Adventure Game Studio Mainly used to develop third-person pre-rendered adventure games, this engine is one of the most popular for developing amateur adventure games. Many of these engines are commercial products which have a free edition available for them: These engines are available for free use, but without the source code being available under an open source license. Retribution Engine C++ N/A Windows No No N/A Quake engine C N/A DOS/Windows Yes No N/A OpenSceneGraph C++ N/A Windows Yes No N/A OGRE C++ PureBasic Windows Yes Yes Ogre scripting language Nebula Device C++ Python, Java Windows Yes No Lua, Tcl/Tk Lightweight Java Game Library Java N/A N/A Yes No N/A ![]() Irrlicht Engine C++ Java, Perl, Ruby, Python, FreeBASIC, Lua, Delphi, Game Maker Windows Yes Yes Squirrel Genesis Device Object Pascal N/A Windows No No Pascal Script Skylight C# Unknown Windows No No UnknownĪllegro library C Ada, C++, C#, D, Lisp, Lua, Mercury, Pascal, Perl, Python, Scheme Windows Yes Yes N/Aīox2D C++ Java, ActionScript, C#, JavaScript, D, Python, DarkBasic, Lua Windows Yes No N/AĬrystal Space C++ Python, Perl, Java Windows Yes Yes N/AĭXFramework C++ N/A Windows Yes No Python ↓ Primary programming language ↓ Bindings ↓ Primary platform ↓ Cross-platform? ↓ SDL? ↓ Scripting ↓Īleph One (computer game) C N/A Mac OS Yes Yes Lua, Marathon Markup Language Or if your really good write your own engine (",) quake was a good start for me, building envoriments. Start with a mod first if its your first time, even just changing a user model. Have a look on google im sure the half life or equvilant engine is free and kicking about somewhere. We have some nice games on there atm, selling atleast 10 units a day. Theres lots of options for game engines tourqe is pretty good and comes with basic fps started kits and so on, xna is good for game developers if you have a community account you can post to xbox servers. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |